I started reading Garth Nix’s Keys to the Kingdom series mainly because of how much I enjoyed his Old Kingdom series. Rather than trying to review each book individually, I’m going to review the series as a whole.
The setup is simple enough: The Architect (i.e. God) has long since gone missing, leaving her will to be executed by seven trustees – who instead broke and imprisoned the will and took control over The House (a sort of central command station for the universe). Each of the trustees is designated a day over which they have power (Mr. Monday, Grim Tuesday, etc.). When one part of the will is freed, it selects a human to be the heir to the kingdom. The heir, Arthur, must now defeat each of the trustees in turn to release the remaining parts of the will. And suddenly we have a convenient setup for a 7 – book series.
One thing I particularly like: Arthur is not the “Chosen One”. He is not special in any way, aside from being good-hearted. He is chosen merely because he is in the right place at the right time – in this case, the precipice of death.
As Arthur confronts each of the trustees in turn, he travels through the house, he encounters a world with Nix’s characteristic creativity. Every new area has unique people and locales.
The plot, from a high level, is not terribly surprising, and the storytelling, though engaging, wasn’t as captivating as the Old Kingdom series. This was a fun series, but not one of my favorites.